The make of "Lazy Swallow"

Thanks to Chi Chun Yang for designing, modeling and texturing this brilliant and richly detailed character.She is a pretty talented artist with intense enthusiasm in animation realm and we have been collaborating for years .I feel proud working with her.

Thanks to Chi Chun Yang for designing, modeling and texturing this brilliant and richly detailed character.She is a pretty talented artist with intense enthusiasm in animation realm and we have been collaborating for years .I feel proud working with her.

The flowers and props were modeled in Maya and the textures were done in substance painter, through which metallic PBR texture with detailed rust can be achieved in  very short time.All of my teammates love this tool, It just makes many things feasible.

The flowers and props were modeled in Maya and the textures were done in substance painter, through which metallic PBR texture with detailed rust can be achieved in very short time.All of my teammates love this tool, It just makes many things feasible.

Occlusion Map 1

Occlusion Map 1

Occlusion Map 2

Occlusion Map 2

Occlusion Map 3

Occlusion Map 3

Occlusion Map 4

Occlusion Map 4

The make of "Lazy Swallow"

These are 2 shots I made in one of my recent project for my portfolio. My work included scene and props modeling and texturing , Lighting, Rigging, Particle simulation , Rendering and Compositing.
The story is about a mechanical swallow hovering around in a rainy day to find a piece of petal to fix up his shabby nest.
The swallow was modeled and textured by Chi Chun Yang and she also did the character animation together with Ashley.
Cuz the project is just a personal work and My teammates and I can merely work on it when we are free ,In the meanwhile we are facing with our graduation projects, The working process goes very slowly. But we will keep working on it.
Hope you guys would love it!